Comments on: Microsoft XBE: No We Say! http://www.inx-gaming.com/gaming-blog/john/microsoft-xbe-no-we-say/ Because running game servers is fun Thu, 04 Aug 2011 23:46:10 +0000 hourly 1 http://wordpress.org/?v=3.2.1 By: Carl http://www.inx-gaming.com/gaming-blog/john/microsoft-xbe-no-we-say/comment-page-1/#comment-2631 Carl Tue, 16 Dec 2008 16:42:03 +0000 http://www.inx-gaming.com/gaming-blog/random/microsoft-xbe-no-we-say/#comment-2631 The idea of the avatars is that you select one that you want to use as a base (or template as it were) then you can customise it to your liking (and make it look as fat and non-anorexic as you like!). Even so, the avatars don't play a main feature on the 360, so if you don't like the idea of them, just choose one and you never have to worry about it again. I'm not a particular fan of the avatars (I think the idea has been ripped from the Wii) but they are hardly obtrusive. Personally I much prefer the new dashboard to the older one - I think it looks more modern. Usability wise, it means a far better management and layout of content (plus room for additional new features that the old dashboard did not allow for nor have space for). The idea of the avatars is that you select one that you want to use as a base (or template as it were) then you can customise it to your liking (and make it look as fat and non-anorexic as you like!). Even so, the avatars don’t play a main feature on the 360, so if you don’t like the idea of them, just choose one and you never have to worry about it again. I’m not a particular fan of the avatars (I think the idea has been ripped from the Wii) but they are hardly obtrusive.

Personally I much prefer the new dashboard to the older one – I think it looks more modern. Usability wise, it means a far better management and layout of content (plus room for additional new features that the old dashboard did not allow for nor have space for).

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