Author Archives: John

About John

INX's resident professional games designer!

Game Over Jack Thompson?

Source: gamepolitics.com Florida’s Supreme Court has finally had enough of Thompson’s “frivolous and inappropriate filings” and set the bewilderingly vehement campaiger a tough task, to “show cause on or before March 5, 2008, why this Court should not find that … Continue reading

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The BlackSite Atrocity

On the 29th of November 2007 Harvey Smith, lead designer of Midway’s BlackSite: Area 51 project, announced at the Montreal International Game Summit that the project was “so ****ed up” and that he was not excited about making it. On … Continue reading

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A slice of Jericho

Codemaster waded into this season’s computer game battles with this gruesome offering at an unfortunate time to be competing in the FPS arena. Call of Duty IV, Half Life2: The Orange Box, Timeshift, and Blacksite Area 51 are all fighting … Continue reading

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Awesome Xmas lineup

Socks. Socks, socks, more socks. Always with the socks. OK, it’s not as bad as that really, but a good habit is to buy yourself a game that you like for Christmas. Or that dull but stressful bit of pre-Christmas … Continue reading

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The Byronic March

I have just finished reading Simon Byron’s article on the final page of this month’s Develop magazine (Oct 2007). He stumpled upon something that I’ve secretly suspected for a long time when he said “Imagine if they (shopkeepers) tested mobile … Continue reading

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JACK THOMPSON is becoming DISGRUNTLED! EVERYBODY TAKE COVER!

We’re in trouble team. I don’t envy the people at Rockstar: thank God it’s them not us is all I can say. They’ve really overstepped the line this time! Not only have they been encouraging craven violence by releasing a … Continue reading

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Why I HATE Gears of War!

I am about to do the unthinkable. I am about to utter ghastly words of sacriliege, the likes of which have never been heard before. My blasphemous cries will rouse anger, hatred, and condemnation from the entire world. I will … Continue reading

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The Demo Dilemma

Recently I downloaded the XBox 360 demo of Codemaster’s Overlord. And I was hooked from the very first line. After all, I think that we can agree that “Rub some acid in his eyes: That’ll freshen him up!” is an … Continue reading

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Taking the moral high ground: walkthrough, FAQ, and cheat codes

In 2291, in an attempt to control violence among deep space miners, the new earth government legalised no-holds-barred fighting. In 2007, in an attempt to control controversy among computer game developers, John of INX Gaming wrote a walkthrough and FAQ … Continue reading

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Why “they” should merge STALKER and FEAR

When I play FEAR I am always struck by the quality of the AI: when you burst out on a group of enemy soldiers they swear, duck, and run for cover. They’ll break windows and jump through the other side … Continue reading

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