Team Fortress 2 Update Available 20/07/2010

A required update for Team Fortress 2 is now available.  The specific changes include:

Team Fortress 2

- Added a Parasite hat to celebrate the release of Alien Swarm (http://www.alienswarm.com/)

- Fixed a client crash when opening the backpack while running in a language other than English.

- Fixed not being able to pick-up buildings in Arena mode.

- Fixed an exploit that allowed team kills with Wrangled sentries.

- Fixed a bug where teleporters could be given more than their normal amount of health.

- Fixed old demos with different data tables thinking the SourceTV player entity was burning.

- TF Bot Changes

- Improved performance of bot computations that are done when a point is captured, a round starts, or a checkpoint reached.

- Fixed Engineer bot infinite build-destroy behavior loop regression

- Fixed Medic bots losing their charge if they touch a resupply cabinet

- Fixed a crash due to having multiple types of bot systems running in-game simultaneously

- Fixed bot behavior issue resulting in bot pile-ups near level 3 teleporter entrances

- Bots no longer consider sapped sentries a dangerous threat

- Bots will not try to navigate through enemy spawn rooms (unless they have won the round)

- Bot Engineers will avoid building teleporters on steep slopes which can hinder teammate movement

- Added tf_bot_pyro_always_reflect cvar. Set to 1 to make Pyro bots always reflect projectiles, regardless of difficulty level.

Jason

This entry was posted in Game Servers, Team Fortess 2 News. Bookmark the permalink.

Leave a Reply

Your email address will not be published. Required fields are marked *

*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>