An update for TF2 game servers was released around 1am this morning.
Please run update on your control panel to install this update, then restart the game server.
Engine
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Fixed Day of Defeat: Source server crash when loading dod_jagd.Team Fortress 2
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Added a “Discard” button to the item pickup panel.
Added a backstab custom death animation to the Heavy.
Changed default for tf_arena_use_queue to 1. This was the original behavior prior to the last update.
Changed the Dead Ringer so it can be activated while carrying the flag.
Increased the Force-A-Nature’s damage by 10%.
Fixed not being able to reflect arrows with the Flamethrower.
Fixed The Huntsman drawing a muzzle flash under lagged conditions.
Fixed the background color of the Spy disguise panel not always matching his disguise team.
Fixed idle players being kicked when the server has tf_arena_use_queue set to 0.
Fixed Spies not being able to sap a building if an enemy player was colliding with the building.
Fixed getting a real target ID on an enemy Spy that’s disguised as one of your teammates if you are disguised as an enemy.
Fixed the Ambassador not shooting enemy sticky bombs.
Fixed Spies being able to automatically cloak after uncloaking at the moment of a weapon switch.
Fixed Jarate instantly exploding when thrown in some places, like the final area of Badwater.
Fixed spectators not having their items removed when they enter spectator mode.
Fixed Sniper “civilian” exploit where players could crash the server.
Fixed a couple of cases where viable backstabs would fail.
As I said on the forums, I experienced the case of failing back stabs one or twice… and I was shocked to say the least.. to me instantly getting killed after the fail… Very epic indeed lol